Internet, Mobile, New Media
- Content Sourcing: Find the right content, whether existing from TV/film, (adapted, repurposed), or original "made for mobile/web," (including "mobisodes," "webisodes," etc.), or designed from inception as "cross-platform" projects.
- for mobile, Internet, portable devices, memory cards, PSP's etc.
- from major studios or international/local independent community
- Genres: Short and feature films (mainstream and art-house/festival), series, sci-fi, horror, animation, clips, archive, comedy, wildlife, adult, music, humour, news/human interest, "how-to" videos (hobby)
- Contact and Target Lists for acquisition, distribution, production, aggregation, etc.
- Strategies, rights aspects, deal-making and contracting for varying business models, delivery means, devices, including:
- Electronic sell-through ("download to own"); Video-On-Demand (VOD) (rental); subscription VOD (SVOD); free or ad-supported (AVOD)
- VOD to TV via DSL; VOD to PC (via IP); wireless; 3G; streamed; downloaded, et
- Channels (Internet or mobile TV)--e.g. programmed loops, 3G, DVB-H
- Cross-Platform Formats (TV, mobile, Internet, other brand extension)
- In-house seminars for content and legal teams: Evolution and adaptation of traditional media deals, to incorporate new digital media elements and strategies
- Deal Sourcing, Initiation, Facilitation: Leads, contacts and assistance in finding the "right fit" for content/corporate/creative projects, and carrying through (where applicable) to closing
- Media Sector Investment and M&A background assistance: "Eyes and ears" on entertainment industry trends, digital rights challenges and developments, companies to watch