Internet, Mobile, New Media

  • Content Sourcing: Find the right content, whether existing from TV/film, (adapted, repurposed), or original "made for mobile/web," (including "mobisodes," "webisodes," etc.), or designed from inception as "cross-platform" projects.
    • for mobile, Internet, portable devices, memory cards, PSP's etc.
    • from major studios or international/local independent community
  • Genres: Short and feature films (mainstream and art-house/festival), series, sci-fi, horror, animation, clips, archive, comedy, wildlife, adult, music, humour, news/human interest, "how-to" videos (hobby)
  • Contact and Target Lists for acquisition, distribution, production, aggregation, etc.
  • Strategies, rights aspects, deal-making and contracting for varying business models, delivery means, devices, including:
    • Electronic sell-through ("download to own"); Video-On-Demand (VOD) (rental); subscription VOD (SVOD); free or ad-supported (AVOD)
    • VOD to TV via DSL; VOD to PC (via IP); wireless; 3G; streamed; downloaded, et
  • Channels (Internet or mobile TV)--e.g. programmed loops, 3G, DVB-H
  • Cross-Platform Formats (TV, mobile, Internet, other brand extension)
  • In-house seminars for content and legal teams: Evolution and adaptation of traditional media deals, to incorporate new digital media elements and strategies
  • Deal Sourcing, Initiation, Facilitation: Leads, contacts and assistance in finding the "right fit" for content/corporate/creative projects, and carrying through (where applicable) to closing 
  • Media Sector Investment and M&A background assistance: "Eyes and ears" on entertainment industry trends, digital rights challenges and developments, companies to watch

Twitter